At Sparks, we love pinball! We love it so much - we can't house them all on the floor at the same time. Below you'll see a listing of most of the games in our archives and the history behind each game. Click on any to zoom in for easy reading.
The Addams Family was designed by Pat Lawlor and remains the most commercially successful pinball machine ever. Based on the movie, the Addams Family features custom speech by the movie’s actors Anjelica Huston and Raúl Juliá. The game features an animatronic hand that will grab and lock pinballs, as well as a computer controlled mini flipper that, using artificial intelligence programming, learns to shoot a tricky cross-playfield shot with remarkable consistency. The game also features three magnets under the lower playfield that activate as “The Power.”
Attack from Mars is a non-licensed pinball machine designed by Brian Eddy. The game is commonly thought to be based on the "Mars Attacks" film, which was released the following year in 1996. The game features jumping aliens and an exploding space saucer. The game also features a Strobe light under the main saucer for a special multiball mode. The game was such a commercial success that in 1999 a sequel was made called Revenge from Mars and the game itself was remade in 2017 by Chicago Gaming Company.
Bad Cats was released in 1989 by Williams and was designed by Python Anghelo. One of the unique features of the game is the mechanical backbox animation with a woman hitting a cat with a broom. These amusing backbox animations were once popular in woodrail pinball machines from the 1950s.
Python passed away in 2014 and his likeness is shown on the snakehead on the lower right of the backglass. His signature can be seen on the tool shed on the backglass.
Banzai Run was produced by Williams and is the first machine designed by Pat Lawlor. The game is known for its multi-playfield design, which the player can play a game on the machine's backglass as well as on the main playfield. There is a magnetic ball lift that brings the ball to the vertical playfield in the backbox. This six-flipper pinball was inspired by a 1987 independently made prototype called Wreck'n Ball.
Black Rose was released in the summer of 1992 and was one of the first games designed by pinball designer Brian Eddy. The game is the last instance of Bally using their top speaker panel cabinet design and after this game Bally followed the style of Williams with their next release of Doctor Who.
The cannon assembly under the playfield was a takeoff of the catapult assembly in Big Guns from 1987. Unlike Big Guns, the assembly was improved with a rotating mechanism that is player controlled. Black Rose was originally planned to have black pinballs to resemble cannon balls but the idea was later abandoned by the time of production.
Based on the 1992 movie of the same name, Bram Stoker's Dracula was originally planned to be called "Alien 3." After the movie license couldn’t be secured by Williams, the game was re-themed into the current game. The game features three different multiballs, which can be played simultaneously. One of the most unique features of the game is a magnet that moves under the playfield that slowly transports a ball across the playfield. Dislodging this ball from its path by hitting it with the ball in play starts Mist Multiball.
Cactus Canyon was designed by Tom Kopera and Matt Coriale and is the last traditional pinball machine made by Bally / Williams. The game began as a simple whitewood without a solid theme. Matt's wife Stephanie came up with the name Cactus Canyon, which gave the game a western theme.
The game was originally designed to have two saloon doors that would open in front of the Bart figure, yet this feature was removed in production games. The Bad Guy drop targets were intended to be clear illuminated plastic, yet the targets kept breaking when the ball hit them.
Production of the game was cut early in order to release Pinball 2000 - Revenge from Mars, with only 903 games being produced.
In 2021, it was announced that the game would be reproduced by Chicago Gaming Company with advanced software.
Champion Pub was designed by Pete Piotrowski, who previously did the DMD animations on “No Fear: Dangerous Sports” in 1995. The usual game design contains no pop bumpers on the playfield and features many unique toys including a revolving heavy bag/boxer, a small speed bag mini playfield and a player-controlled jump rope. The game contains two video modes called “Spittin’ Gallery” and “Poker Night” and uses Scott Joplin’s “Maple Leaf Rag” from 1899 as one of its gameplay tunes. The backglass artwork contains many cameos from the pinball industry including software designer Dwight Sullivan (man with goatee and bowler hat), CP designer Pete Piotrowski (shorter man blue suspenders and cap), CP artist Linda Deal (blond lady with arm raised), artist Pat McMahon (man being punched above Linda’s fist), designer Jim Patla (fly on curtain rod) and designer Steve Kordek (man holding money). Six months after The Champion Pub was released, Bally released Cactus Canyon, which was the last standard cabinet pinball manufactured under the Bally name.
Cirqus Voltaire was designed by John Popadiuk and is based on a real 1772 French cirqus that featured jugglers, tiger tamers, high wire fellows and lightning-ball walkers. The game was one of the first games to have the playfield-mounted dot matrix display. The also game features the "Boom Balloon," which is a pop bumper that can drop down beneath the playfield. The Ringmaster inside the game has a stop magnet on the top of his head, which can hold the ball when the head rises.
Corvette was released in 1994 and was the first playfield design by George Gomez. George would later continue to design at Bally and today is the Chief Creative Officer at Stern Pinball.
One of the most unique elements of the game is a racetrack on the right side of the playfield with two Corvettes. In the dragstrip mode, the cars advance forward by interacting with the shots the player makes.
Early designs for the game had a widebody playfield but was later converted into a standard width game by whitewood stage. Corvette also initially was designed to have a 3-drop target bank on the left side of the playfield and a four-speed shifter on the side of the game to be used in the dragstrip mode. These elements were removed to get the game within the bill of materials budget.
Seventeen Corvette pinball machines were sent to the National Corvette Museum located in Bowling Green, Kentucky. During the grand opening weekend celebration, the games were operated 24 hours a day at a dollar per play to benefit a charity.
Creature from the Black Lagoon was designed by John Trudeau was originally going to be called "Drive-In". Wanting to incorporate 3-D images in the game, the design team changed the title to Creature from the Black Lagoon since the film was one of the most successful 3-D movies. The team went as far as originally planned on having 3-D images covering the playfield that could only be seen with 3-D glasses. Later, the team compromised with the backlit hologram under playfield, which cost the company about $30,000 to develop.
Since they were not permitted to use the likeness of the actors from the original film, artist Kevin O'Connor incorporated Trudeau's sons face for the hunter on the backglass. Creature only allows two balls to be on the playfield at a time instead of the common three balls. A significate portion of the money used to develop the game was to gain permission to use the 1950's songs "Rock Around the Clock", "Get a Job", "Summertime Blues", "Willie and the Hand Jive" and "Red River Rock" are played during gameplay.
Cyclone was second in Williams’ roller-coaster themed pinballs. The other two are Comet (1985), and Hurricane (1991). A close look at the playfield art will reveal a walking big chicken, a family of Coneheads, a robot, and a couple looking up waving.
Cyclone is one of the few games released by Williams that did not have a multiball during gameplay. The game was also featured in the 1991 film "All I want for Christmas".
Dealers Choice was released by Williams Electronics in 1973 and is completely Electro-Mechanical , which means it uses mechanical relays, motors, switches to make decisions and change scoring amounts during gameplay. The game originally cost $745 to distributors.
This game is a four-player machine, yet the one-player version of the game was called Williams' 'Lucky Ace'. The playfield on Dealers Choice has the same playfield as Williams' 1973 'High Ace'. The game features four flippers, an unusal hot pink coloring, and an open layout playfield. The game was designed by Norm Clark with artwork by Christian Marche.
Demolition Man was designed by Dennis Nordman and is based on the motion picture of the same name. It is part of the SuperPin line of widebody games. The main playfield toy is the Cryo Claw, a mechanical device that captures the ball from a right ramp shot (magnet) and is then user-controlled to drop the ball onto one of five possible awards. When the player uses the cabinet mounted gun handles (instead of the regular cabinet flipper buttons), the game will score more points in some of modes.
Custom speech was recorded for the game by actors Sylvester Stallone and Wesley Snipes. Artist Doug Watson was originally assigned to do the translite art for Demolition Man. After repeated rejections from people representing Wesley Snipes stating the heads weren't proportionate and that Wesley looked sinister, Doug's time to work on the game ran out. Artist Linda Deal took over the project.
Dialed In is Jersey Jack Pinball’s third pinball machine and is an original theme game designed by Pat Lawlor. The game features a camera integrated into the game's backbox to facilitate selfie photography. These photos are then posted on the backglass during gameplay. The game originally featured Bluetooth technology which enabled linking to a smartphone in order to control the game's flippers remotely. The playfield features 3 flying drones, animated robot, and an attack mode that temporarily disrupts the flipper.
Diner was released in 1990 during the upswing of pinball popularity. The game was designed by Mark Ritchie and had a similar gameplay to his previous design of Taxi with its crisscross ramps. The game features a jukebox (which acts as the skillshot), a cash register and a saucer cup on the playfield. The backglass features restaurant customers on springs, which move when the game is tilted. The original intension of the customers was to make them shake with a solenoid as they called out their orders, yet the idea was scrapped due to cost cutting.
Dirty Harry was released in 1995 and is based on the Dirty Harry action series. The player acts as Harry’s rookie partner for the San Francisco Police Force where your goal is to obliterate the crime wave.
One of the most noticeable features of the game is a rotating .44 Magnum on the playfield which is player controlled and is used to shoot pinballs at targets on the playfield. It also provides rapid fire where multiple pinballs will load in the magazine of the Magnum.
The game features Magna Force, which is a hidden feature that magnetically captures the ball and slowly feeds it to the upper flipper. The game also has a Midnight Madness Multiball feature on this game, which is only activated if the player is in the middle of a game at midnight. “GO AHEAD...MAKE MY DAY!”
Doctor Who was designed by Barry Oursler and features a rising Time Expander mini playfield. This playfield was such a safety hazard that Williams installed a switch that would deactivate the playfield once the glass was removed.
Early production games featured a Dalek head topper which moved from side to side. As a cost saving measure, the motor was removed which resulted in the Dalek head being stationary on production games.
Dr. Dude and his Excellent Ray was designed by Dennis Nordman with comic style artwork and optical effects on the backglass. The game features numerous unique playfield elements including the Mixmaster, which spins and scrambles the ball to hit targets on its perimeter. Dr. Dude is of the last pinball machines to have an alphanumeric display, compared to the common dot-matrix seen today.
Earthshaker was Pat Lawlor’s second design of a pinball machine. It was the first pinball to have a shaker motor that shakes the entire machine during certain points in the game. The first 200 machines made had a sinking Earthquake Institute building on the playfield but was later made stationary in production games to cut costs.
This particular machine has a modification that added the sinking building feature to this machine.
Elvira and the Party Monsters was the first of three Elvira themed pinball machines made in a thirty-year period, all of which feature voiceovers by Cassandra Peterson (Elvira). Artist Greg Freres used the likeness of game designers Dennis Nordman and Jim Patla for the Wolfman and Dracula seen on the backglass. "Elvira is No Cheap Date!” was a marketing term used for the game, which referred to the new recommended increased pinball pricing of 50¢/75¢/$1.00.
There are many obscure objects drawn in the playfield artwork. On the right side of the playfield, Frankenstein is shown holding a stack of pizzas with “Pinball Pete” written on one. This is a gesture to Pinball Pete’s Arcade in Ann Arbor. Broken bones seen on the playfield represent the motorcycle accident that game designer Dennis Nordman suffered during the whitewood phase of this game’s development.
Elvira's House of Horrors is the third Elvira themed pinball machine made. The two previous games were released by Bally pinball and this particular game was released by Stern Pinball on September 18th, 2019.
Elvira's house, which is depicted on the playfield, was originally on the translight of the original game in the series, Elvira and the Party Monsters. The game features Tim Kitzrow doing callouts in the game, which is the same voiceover artist as Scared Stiff.
This particular machine was manufactured in 2023 in a second run of the game.
F-14 Tomcat was designed by Steve Ritchie with software by Eugene Jarvis. The callouts heard in the game are brother pinball designers Mark and Steve Ritchie.
When the game was first released, many Tomcats had to be pulled from arcades since the electronics inside the game were shorting out for an unknown reason. It was later discovered that the “TOM CAT” targets in the upper playfield were bending back from ball strikes, which shorted out the game when the targets touched the red flasher lamp socket above. Later releases of the game eliminated the flasher lamp sockets in this area to prevent this issue.
Fire! was released in August 0f 1987 and is based on the Great Chicago Fire of 1871. When the game begins, the player will hear a “moo” sound when a ball is loaded into the shooter lane. This sound is a tribute to the story that Patrick and Catherine O'Leary's cow knocked over a lantern that started the Great Chicago Fire of 1871, though the story was later proved false.
At the end of the game or multiball, the playfield simulates a building on fire. There is also a brass bell on top of the game that rings at certain times of the game. This game was featured in the movie “What’s Eating Gilbert Grape."
Firepower was designed by Steve Ritchie and featured sound and software by Eugene Jarvis with Paul Dussault doing the Speech Processing. The first ten prototype versions of the game featured two 3-bank of drop targets in place of the standups. Early testing revealed that the drop targets were unreliable in the arcade environment, so they were replaced with stationary targets. In 1983, Williams released ‘Firepower II’ which used excess backboxes from the low production run of Williams' 1981 'Hyperball'.
The game also features many firsts in pinball design. Firepower was the first game to feature Lane Change, which switches lit lanes by pressing the right flipper button. It was also the first electronic pinball machine to feature a multiball. The game was also the first to feature animated displays such as the countdown sequence before multiball.
Fish Tales was designed by Mark Ritchie, which also designed both Taxi and Diner previously. The flippers in the game have a lightning bolt pattern molded into them and are 1/8 inch shorter than the standard Williams flippers. Designer Mark Ritchie stated that the European distributors had wanted a shorter flipper and Williams did not change the flipper size during the production of American games. The game features a moving fish on the top and an auto-plunger that is shaped like a fishing rod.
Foo Fighters was released in the spring of 2023 by Stern Pinball. The game’s artwork was done by Zombie Yeti and the game itself was designed by Jack Danger. Jack runs pinball streaming site Dead Flip, which teaches viewers how to play pinball and become a better player.
The game allows the player to join the Foo Fighters in their battle-tested van on a mission to save the world from the mysterious alien Overlord. The game features 15 iconic Foo Fighters songs: This is a Call, Walk, Learn to Fly, All My Life, Run, Breakout, Something From Nothing, Best of You, My Hero, I'll Stick Around, The Pretender, Everlong, Times Like These, Monkey Wrench, and Holding Poison.
The game features custom animations featuring the Foo Fighters fictional hit TV series “Foo Fighters Saturday Morning Action Time!”
Freedom was designed for the bicentennial celebration of the United States by game designer George Christian with the artwork being completed by Christian Marche. The game was produced both in electro-mechanical (EM) and solid-state versions, with most being made as EM (5,080 produced). Though this particular game is solid-state, Bally still incorporated chimes in the game that plays during gameplay.
The original lower playfield design incorporated a pop bumper between the flippers but was redesigned early in production in response to European buyers.
FunHouse was the first game to use a mechanical head on the playfield. Rudy interacts with players during gameplay. Williams used this concept again in 1994 with Red and Teds Road Show, which this time incorporated two heads on the playfield. These two games are the only two pinball machines with two plungers. Rudy is programed to keep his eyes watching the ball, which gave the game its marketing slogan, “The Game is watching you”
Originally there was a mechanical clock on the playfield, yet it was removed due to reliability issues. Williams used that mechanical clock design later Twilight Zone.
Based on the original High Speed pinball that was released in 1986, The Getaway used a similar playfield design to the original game with improved software and mechanisms. One of these mechanisms is the Supercharger, which uses three magnets to accelerate balls within its track. The game uses the song "La Grange" by ZZ Top as its theme song and voiceovers from the games designer Steve Ritchie. Steve himself is depicted on the backglass in the driver's seat of the getaway car.
The early design of Godzilla began in the summer of 2020, during the COVID-19 pandemic. The game was designed by Keith Elwin with artwork by Zombie Yeti.
The game contains the original theme song from the 1954 movie and title song “Godzilla” by Blue Oyster Cult. The largest mechanism in the game is a mechanical motorized collapsing skyscraper that diverts path of shots to ramps based on floor position. At the beginning of the game, the player can choose to hear Japanese callouts.
Godzilla was the first game to incorporate Insider Connected, a technology initiative to connect Stern pinball machines.
Gorgar was designed by Barry Oursler and was the first talking pinball machine commercially released with a vocabulary of seven words. The talking feature was optional to operators and had an additional cost of $70. This option was ordered on the majority of the machines produced. The Snake Pit, which is located on the top part of the playfield, has a magnet under the playfield that holds the ball for a brief movement while scoring the lit value.
Play Meter magazine, in their January 1980 issue, featured a multiple page advertisement for Gorgar that included a red three-minute floppy record that gave details about the game.
This widebody game was designed by John Osborne and features three playfields - an industry first. Each playfield is themed to be a part of a haunted house - the main level being the main floor, the lower level being the cellar, and the upper level being the attic.
The game was also the first game to feature eight flippers that are controlled with two separate sets of flipper buttons.
The lower playfield is accessible any time during the game with a “secret passage”, which is a false standup target that drops down after impact to allow entrance to cellar. The game also has a trap door that opens behind a ramp to allow entrance into the cellar.
In 2019, ToyShock released a 3/4 scale version of the game with a digital monitor acting as the playfield, which was sold at Walmart stores.
High Roller Casino was released in January 2001 and is Sterns Pinball’s last original concept game since every game produced after has been licensed. The game was designed by Joe Balcer, John Borg, Jon Norris, and Keith P. Johnson and the concept for the game came from Jon Norris.
The game features a slot machine on the playfield that the player can shoot to earn jackboots and to start multiball. The player can also shoot for a roulette wheel where the pinball acts as the determining factor for the skill award. The game had a limited run of only 500 units.
High Speed is based on a real-life police chase involving their designer, Steve Richie. One morning while testing the limits of his newly acquired 1979 Porsche 928, Richie was apprehended by nine police vehicles on Interstate 5 in Lodi, California. He was speeding 146 mph for twenty miles. Richie received restricted “business only” driving, given a $250 fine and reckless driving for seven years. Once in court, Richie was told by the judge, “You can go, sir. I want you to slow down” where Richie replied, “I will never do that again.” Looking back, Richie stated that was the biggest lie he ever told in his whole life.
There was a rearview mirror incorporated into the backglass art that depicts the player in the backseat of the police car. The game was made into a game cartridge for the Nintendo Entertainment System in 1991.
Richie felt the use of green on the playfield was bad luck for the success of the game, yet artist Mark Sprenger incorporated green regardless. Mark sketched a very small four-leaf clover near the pop bumpers as a good luck charm for the success of High Speed.
Hurricane was designed by Barry Oursler with artwork done by both John Youssi and Python Anghelo. This was the last of the three roller coaster theme pinball machines made by Williams (Comet, Cyclone).
The game features two Ferris wheels on the playfield that carry the ball for a portion of its rotation. This feature appeared earlier on Cyclone. The game also features a mechanical backbox animation and a ball popper arch called The Juggler.
One of the "SuperPin" line of widebody games, “Indiana Jones: The Pinball Adventure” was the first game to use Williams' DCS sound system. A collaboration designed of Mark Ritchie, Brian Eddy, & Doug Watson, the game features a unique idol ball locking mechanism on the right of the playfield. The game features three video modes including “A Gunfight at the Raven Bar”, “Escape in the Mine Cart” and “Choose Wisely”.
When Roger Sharp from Williams was pursuing the Indiana Jones license, they were pressured to utilize the “Young Indiana Jones Chronicles” series. Sharp was able to persuade the license holders to utilize the popular movie series instead and blend all three Indiana Jones movies into the game.
'Jack-Bot' is third in a series of games including Williams' 1986 'PIN·BOT' and Williams' 1991 'The Machine: Bride of 'PIN·BOT’. The playfield itself is nearly identical to the game 'PIN·BOT'. Game designer Larry DeMar stated they had briefly considered naming this game "Lucky Star". Python Anghelo, who designed the two previous games, left this project mid-design and John Youssi and Doug Watson finished the game, with Doug doing the playfield art and John doing the backglass and cabinet art.
While the game is in attract mode, be sure to press the Extra Ball button when the display shows "In Memory of Joe Joos Jr." Joe Joos Jr. was the designer of many innovated pinball mechanisms including the 5 bank target in 'PIN·BOT' , Catapult arm seen on Taxi and Fish Tales, “Thing” from Addams Family, and the Ferris wheel on Cyclone and Hurricane.
James Bond 007 has film footage from the films that built the 007 legend: Dr. No (1962), From Russia With Love (1963), Goldfinger (1964), Thunderball (1965), You Only Live Twice (1967), and Diamonds Are Forever (1971). Players are immersed in the world of espionage, tackling assignments, teaming up with key allies, and stopping SPECTRE’s villainous schemes. While playing the game, players gather gadgets from Q Branch as pinballs get ejected through the roof of a custom sculpted Aston Martin DB5.
Pictures of two of the models leaked in early September 2022 when the Pro and Premium machines were being set up at the IAPPA Europe trade show in London ahead of the opening. The death of Queen Elizabeth II caused the launch and public reveal to be postponed, with the suggestion that it was the licensor who pushed for the delay in co-operation with Stern Pinball. The game was released with minimum code due to issues with approvals from the licensor.
Designed by John Trudeau, the machine is based on the Judge Dredd comic book series and released before the 1995 Sylvester Stallone film. The Deadworld mechanism on the playfield was originally intended to have the balls travel the orbit of the planet. Yet when the prototypes arrived in Europe, the major distributor questioned the reliability of the crane that removes balls from the orbit. Dreading the balls could be trapped if the crane ever broke, the orbit ball holes were modified where the balls would fall out manually and not orbit the world. Our machine here at Sparks has been modified to its original designed configuration.
This game is also the only machine that features "SuperGame". This feature starts with two balls and the player starts four missions that can't be accessed in the normal game. One of the features in this mode is a six-ball multiball where the player can collect the 100 million point Super Shot.
Junk Yard was designed by Barry Oursler and Dwight Sullivan. Barry was laid off early in the project and Dwight had to complete the game.
In protype machines, the wrecking ball had a steel cable holding the ball. During play testing of the game, the cable would fray and eventually break, which resulted in the chain replacement seen today. The original design also had a pulley with a ball. There was also a magnet under the playfield where the wrecking ball rested. This magnet helped stop the ball from swinging to set up shots for the player. Since the ball didn’t swing as much with the chain, it was removed and replaced with a flasher.
Playing the game at midnight starts Midnight Madness where the game falls dead and drains current balls and starts a four-ball multiball.
The pre-production concept for ‘Laser Ball’ was a bowling theme with the name ‘Lanes’. The backglass for ‘Lanes’ featured the then Company President Mike Stroll in the middle with a girl on each arm. Artist Constantino Mitchell stated that that Williams originally wanted to do a bowling game featuring depictions of staff from Williams. Constantino stated he wanted to do something different and came up with the Laser Ball art concept and Williams agreed with the change. The playfield design retains ‘Lanes’ the ten-star rollovers in the shape of a rack of bowling pins.
In 1984, Williams used a similar playfield layout to ‘Laser Ball’ with 'Star Light', yet they made this game in a narrow body format.
The Machine - Bride of PIN*BOT is the sequel to PIN*BOT, a game released in 1986. The Machine features four rotating head playfields, which revolve as the player advances to make the machine into a real human. Singer and songwriter Stephanie Rogers did the voice of the Bride of PIN*BOT.
John Trudeau, the designer behind Bride of PIN*BOT, was given the name "Doctor Flash" during its development by co-designer Python Anghelo. When John and Python were doing The Machine and Bugs Bunny's Birthday Ball simultaneously, they worked very fast doing both games in a short time. One day Python called John "Doctor Flash” and the name stuck from that point. Later games by John would list him as "Doctor Flash” on the playfield.
Medieval Madness was designed by Brian Eddy and was an immediate success, achieving widespread popularity. The playfield of the game has a similar fan layout as Eddy’s previous game Attack from Mars. The centerpiece of the game is an animated exploding castle with a solenoid-controlled portcullis and motorized drawbridge. Tina Fey (Saturday Night Live) did the voices of the "Opera Singer" princess and the Cockney-talking princess.
Meteor was designed by Steve Kirk and the game went into production on September 14, 1979. The artwork on the backglass was derived from one of the advertising posters made for the 1979 movie 'Meteor'. One of the rockets on the backglass artwork has SK-5 written on it, which stands for Steve Kirk’s fifth game he has designed.
Designer Steve Kirk was founder and president of the Pinball Association of America, organizing major tournaments during the 1970s.
Monopoly was released by Stern Pinball in September 2001. The game was originally designed by Pat Lawlor and designed to be on the Williams Pinball 2000 platform, yet Williams discontinued their pinball division before the game could be finished to focus on slot machine development. Pat was later contacted by Gary Stern from Stern Pinball to see if was interested in coming to his company and making a Monopoly themed pinball.
The game features a half-size rotating mini-flipper above the 'Water Works' saucer which protects the shot from being made, and clears the saucer when the player makes the shot. The dot matrix display above the Electric Company ramp displays over one hundred quotes during attract mode.
This particular machine was purchased new for Apollo Lanes in Roseville, which has since closed.
Monster Bash was the last full size pinball machine to be produced with the Williams namesake. The original design for the backglass incorporated women dancing in hanging cages, yet Universal Studios had that part of the rendering removed.
The game is full of interactive playfield monster features and uses Phantom Flip, which flips the flippers for the player to make ramp shots at certain parts of the game.
No Good Gofers was designed by Pat Lawlor and one of Williams’ last full size pinball machines. The game features a theme like the movie Caddy Shack and the game itself was heavily marketed to golfing centers. The mechanism that run the gofers Buzz and Bud are similar to the trolls in Medieval Madness
The game features many references to previous Williams games. When two balls drain before scoring a jackpot in multi ball, Bud states, "Now, head for the cellar!" with Buzz replying, "You're in the wrong game, idiot!" - (reference to Whirlwind). On the second attempt, Bud exclaims "Everybody, head underground now!" with Buzz replying, "Now you're really in the wrong game!"- (reference to Earthshaker!) Lastly, spinning the wheel will cause Bud to announce "Round and round she goes!" – (reference to Cyclone.)
The pre-production concept for ‘Laser Ball’ was a bowling theme with the name ‘Lanes’. The backglass for ‘Lanes’ featured the then Company President Mike Stroll in the middle with a girl on each arm. Artist Constantino Mitchell stated that that Williams originally wanted to do a bowling game featuring depictions of staff from Williams. Constantino stated he wanted to do something different and came up with the Laser Ball art concept and Williams agreed with the change. The playfield design retains ‘Lanes’ the ten-star rollovers in the shape of a rack of bowling pins.
In 1984, Williams used a similar playfield layout to ‘Laser Ball’ with 'Star Light', yet they made this game in a narrow body format.
Paragon was designed by Greg Kmiec and released in June 1979. It was Bally's first widebody production game and the first instance of in-line drop targets on a pinball machine. The interlude from the song "The Funky Worm", which was popular when the game was being developed, is played when the ball lands in the Golden Cliffs saucer.
This particular Paragon has four flippers, yet a smaller portion of them were shipped to Europe with only three flippers. European distributors stated their players liked to be able to hold the ball with the flipper and the four-flipper configuration of the game didn't allow for it. European distributors also stated they preferred one return lane on each side of the flippers. This design was implemented on some Paragons and became known as the "Italian Bottom" and is used extensively throughout the industry to this day.
Party Animal was released by May of 1987 and was first in a series of four party themed games by Dennis Nordman. The game features a jukebox on the playfield that plays eight different party songs. The song can be changed on the jukebox by hitting all the targets under the jukebox. The playfield also has a jumping toad on the toadstool.
There were two back glasses available for the game. One of the backglasses features a wolf holding a mug of beer and the other version is a wolf holding a mug with DAD'S ROOTBEER printed on it.
The Party Zone contains characters from previous games designed by Dennis Nordman including Party Animal 1987, Elvira and the Party Monsters 1989 and Dr. Dude and his Excellent Ray 1990. The animated head in the middle of the playfield is named Capt. B. Zarr, which talks during gameplay and turns to follow the ball. Capt. B. Zarr also acts as DJ of the game and allows players to choose different songs including “Pinball Wizard”.
PIN•BOT was made between October 1986 and February 1987 and sold 12,001 units. The game was created by Barry Oursler and Python Anghelo, along with Bill Pfutzenreuter, Chris Granner, Bill Parod, and Joe Joos Jr. This game was the first machine that had the entire development team credited on the game (and all were paid sales commissions), at Python Anghelo’s insistence.
The voice of PIN•BOT is performed by game designer Barry Oursler and the game features a dropping bank of 5 standup targets that lowers to reveal two kick-out holes. In the backglass of the game, there is a mock reflection of the player in the pinball, which is used as a separator between the words PIN and BOT. The game is featured in the apartment scenes in the 1988 movie “Big” starring Tom Hanks.
Police Force was originally designed to have a Batman theme, yet the license went to competitor Data East and the game had to be re-themed. One of the mostly notable features left from the Batman design is the police car (Batmobile) and City Jail (Batcave) on the playfield. The game also has a unique feature which allows players to steal the highest score among other players during everyone’s third ball.
We are sorry to report, Williams no longer sells the Police Force hat that is advertised on the apron of the game.
Popeye Saves the Earth is a widebody game featuring two full size playfields that resemble the decks of a boat. The top playfield interacts with a video mode on the display that allows players to find baby Swee'Pea in a maze.
Bluto, which is featured as a three-dimensional plastic in the middle of the playfield, was later converted to a flat plastic due to complaints about it obstructing playfield sightlines. Voice-over artist Tim Kitzrow provided the voice of Popeye in the game.
Revenge from Mars was Bally’s last pinball machine produced before the company solely focused on slot machines. The game features the Pepper’s Ghost illusion, which reflects images on to the playfield with a television monitor hung inside the cabinet and a special reflective playfield glass. This effect is also used in the ballroom scene in the Haunted Mansion ride at Disneyland. The game was also designed with an easily removable playfield so other games could be played in the same cabinet.
Ripley's Believe It or Not! is a deep ruleset game with many unique elements on the playfield. One of the most noticeable is a shrunken head that can stop the ball and also throw it to the back of the playfield.
The game was designed by Pat Lawlor and contains references to his prior games. When the shrunken head states “It's not plugged in yet, mon", is a reference to Addams Family. When the machine is tilted, the Ripley character states "skate with penguins at your own risk in the Ripley zone", is a reference to Twilight Zone.
"The strange, the bizarre, the unusual!"
Red and Ted's ROAD SHOW features two talking heads and is a sequel to the popular FunHouse pinball. These two games are the only two pinball machines to have talking heads called "PinMation." Country music star Carlene Carter does the voice for Road Show's Red and appears on a billboard on the game's backglass. Carlene’s song entitled "Every Little Thing" plays during multiball. The game features two plungers. The right plunger is used for starting the game and the left plunger is used for "flying rocks" skill shot.
RollerCoaster Tycoon was released by Stern Pinball in August 2002 with 2,500 produced. The game was designed by Pat Lawlor, artwork by John Youssi with the sound and music by Chris Granner. This team previously did legendary games such as FunHouse, The Addams Family and The Twilight Zone at Williams.
The game is based on the PC game of the same name and features several winding ramps that simulate roller coasters. The game also features a bouncing troll in a dunk tank that narrates the goals of the game to the player.
The LED display will scroll the saying “Other games thought they had a monopoly on this sign”. Pat Lawlor’s previous game was Monopoly, using the same LED display on the playfield.
Based on a short-lived 1989 roller derby television show. By the time the game was being produced, the show was already cancelled since the show aired late at night, against the Saturday Night Live timeframe. The game features ball-catching magnet near the upper flipper and the game itself will direct you when the correct time to flip to complete a ramp shot. The game also features a ball locking mechanism that occasionally loops the locked balls to distract the player during gameplay. “Rock, Rock, Rockin’ Rollergames!”
Rolling Stones was designed by Jim Patla with artwork by Greg Freres and released simultaneously with the new album “Emotional Rescue”. One of the notable features of the game is when a player knocks down the Satisfaction target, the game will play the "Satisfaction" tune. The game also feature scoring mini posts on each side of the playfield, a feature only used on this game.
This particular machine was first built in Chicago at the Bally manufacturing plant and was exported to Germany where it resided most of its life. This can be seen by the Deutsche Mark symbols on the coin door coin shoots. It was brought back to the States in recent years where Sparks converted the voltage and boards to take the 110V currency.
Rush was released on January 4th, 2022 and is based on the band of the same name. The game was designed by John Borg with the mechanics by Elliot Eismin. Callouts in the game were done by Rush band members Alex Lifeson and Geddy Lee with help from Ed Robertson from the band Barenaked Ladies. The game features sixteen Rush songs with exclusive concert footage. In memory of the late band member Neil Peart, Stern Pinball funded the Neil Peart Research Award, sponsored by the Glioblastoma Foundation, as it researches cures for brain cancer.
The first run of games, such as this particular machine, originally had a ball scoop issue that trapped balls. This caused many games to be unplayable on location the first few months after its release. Stern later resolved this issue with a modification that fixed the ball trap issue.
Scared Stiff is based on the first Elvira themed pinball from 1989 and features audio from actress Cassandra Peterson and was designed by Dennis Nordman. Many playfield aspects of Nordman’s original concept were removed before production for either cost cutting or reliability issues, yet we’ve added many of these aspects back in this particular game. The backglass depicts a stack of movie tapes with one stating "Black Friday" by "UM Productions". This commemorates a Friday when many Williams employees were laid off and the "UM" stands for "Upper Management". New games included a decal to place over Elvira's cleavage that could be used for family-friendly locations. The "Bad Head" reward on the dot matrix for Scared Stiff, is game designer Steve Ritchie drawn by artist Pat McMahon.
Slugfest is a pitch and bat game designed by Mark Richie. Before slugfest, most pitch and bat games had a running man unit that displayed the baseball field with mechanical players that would move from base to base. Williams wanted to implement new technology and opted out of using a mechanical unit and replaced it with a dot matrix display.
Slugfest was sold with the optional baseball card dispenser at the bottom of the cabinet. The game runs on the same computer board system as a standard pinball machine at the time.
The game has a magnet under the playfield that allows the pitcher to throw different style pitches. If a player chose to play a one player game, the game will throw random pitches no matter what pitch the player selects.
Space Shuttle was released on November 1st, 1984, and is commonly known as the game that saved pinball. After the video game crash of 1983, Space Shuttle brought renewed interest into the once failing pinball market. The game was designed by Barry Oursler with artwork by Mark Sprenger. This game also does not feature a typical pinball knocker yet has a bell that rings during certain points of the game.
This particular machine came from Tip Top Tavern in Roseville, which was destroyed by a fire on Utica Road near Gratiot Ave.
Space Station is the sequel to the 1984 Williams hit Space Shuttle and both games were designed by Barry Oursler. The game features duel general illumination, which changes to green during “code green” multiball. One notable difference on this machine then most produced during this time is the absence of flipper inlanes on the playfield. When the game was in the design phase in January 1986, artist Tim Elliott stated that while he was painting the small shuttle on the right of the backglass, the actual Challenger blew up on the television in front of him.
Star Wars Episode I was designed by John Popadiuk and the second (and last) machine to use the Pinball 2000 hardware platform. Released in June 1999, Star Wars Episode I was the last game manufactured by WMS industries (Williams and Bally) before the company announced the closure of their pinball division on October 25, 1999. The game was available as a conversion kit for Revenge from Mars, which included a playfield, game ROMs, manual, cabinet decals, translite and a manual plunger.
There is documentary about the designing of this game and the closing of Williams Pinball, called “Tilt - The Battle to Save Pinball.”
Stars is an Outer Space themed game that was designed by Steve Kirk with artwork by Jorge Obregon. The game is operated by solid state electronics, yet the only sounds from the game come from a four-chime unit – much like an old doorbell. Stars is the first design by Steve Kirk while he was at Stern Electronics, which is marked on the backglass with his initials.
Stars is an early example of a pinball having a post between the flippers. Stern programmer Alan McNeil stated that the mini—post screw between the flippers was known as a “Kirk Post” - for designer Steve Kirk.
Strikes 'N Spares was released by the D. Gottlieb & Company on October 1st, 1995. The game was designed by both John Buras and Ray Tanzer and features two dot matrix displays. The game also has two pinball flippers that launch the ball towards a mechanical bowling pin unit, similar to what was seen on old coin operated shuffle alleys. The game can play three different bowling games: Regulation, Flash and Strike 90.
Swords of Fury is a medieval themed pinball produced by Williams. The game features a mini playfield with drop targets and an unusual ball locking mechanism. The game is known for its dynamic soundtrack that plays during gameplay, which was done by composer Brian Schmidt.
The drop targets on mini-playfield progressively get slower to reset each time they are dropped, making duration of play on the upper playfield gradually difficult. “LIONMAN!”
Tales of the Arabian Nights is based on the stories of ‘One Thousand and One Nights’. The game features a blue genie and a spinning magic lamp on the playfield. The game utilizes several magnets that can imminently stop or alter the direction of the ball. The top of each flipper inlane has a circle of metal "spikes" that can rise up from within the playfield to temporarily encircle the ball and stop it from exiting the outlane. This concept was first used on Theatre of Magic, but instead applied magnets to achieve the effect.
The first Taxi games were made with a blonde taxi passenger named Marilyn, which had a likeness of Marilyn Monroe. Once the Estate of Marilyn Monroe found out of this, Williams changed their Marilyn character during mid-production of the game to be a darker-haired 'Lola', which they named from the Kinks song of the same name. Two years later, Williams released a similar gameplay game called Diner.
The driver on the Taxi backglass has a Special Forces patch on his jacket. Python Anghelo, Taxi's artist, dedicated this to American veterans of the Vietnam War.
Terminator 2 was released in 1991 on the heels of the movie of the same name and designed by Steve Ritchie. The game was Williams’ first pinball to incorporate a dot matrix display, instead of the common alphanumeric display. The game also has a player-controlled swing-out cannon that shoots the ball across the playfield to hit a set of moving targets. Steve Ritchie first had the idea for the rotating cannon back in the late 70s.
The Bally Game Show was designed by both Dan Langlois and Peter Perry and was released by Bally in 1990. Callouts for the game were done by Ed Boon, who also did the voice of Rudy in the pinball FunHouse. The game features a unique cross over ramp in the middle of the playfield and a bell that rings when the ball enters the hole behind the car sinkhole.
Between the two speakers at the top of the game has a sign that lights up and states “APPLAUSE” during parts of the games. Production of the game ran from January 26, 1990 until April 5, 1990 and the game shipped to arcades until June 14, 1990.
The Mandalorian was released on May 11, 2021, by Stern Pinball. The game was designed by Brian Eddy, who also designed legendary games at Williams such as Attack from Mars and Medieval Madness.
The game features authentic video and audio from seasons one and two from The Mandalorian. The game includes the title theme song by Ludwig Göransson and hand-drawn artwork by Randy Martinez, one of today’s most popular comic artists.
This “Pro” version of the game features a mini playfield on the upper right of the machine. In the Premium and Limited-Edition versions of the game, this playfield has the ability to raise and lower during gameplay.
Theatre of Magic was originally going to be a game featuring the David Copperfield license. However, when the license could not be obtained, it was given a generic magic theme. The game features a spinning magic truck that can magnetically pick up the ball during gameplay. There is also machine-controlled magna-save feature placed over each inlane, as well as a magnetic ring that picks up the ball and moves it from one ramp to another.
Designed by Barry Oursler and released in September of 1979, Time Warp was Williams’ second game to use banana flippers. These unusual shaped flippers were first introduced on Disco Fever a year earlier and allowed the player to cradle the ball. These flippers were disliked by many operators at the time and were replaced with standard flippers since operators felt it made the game too easy. This particular machine was originally operated in a Mount Clemens arcade in 1979.
Twilight Zone was the most technically advanced game released at the time. It features a mechanical clock that even keeps time when the game is not being used. There is also an operating gumball machine that dispenses pinballs and mini playfield that utilizes magnets under the playfield for flippers. The game also features a "Powerball," which is a white ceramic pinball that is about 20% lighter than a normal steel pinball and not affected by the game's magnets.
Whirlwind was designed by Pat Lawlor and was the sequel to Williams’ successful game Earthshaker. The game features three spinning disks on the playfield and a fan mounted on the top of the cabinet.
The original artwork for the backglass featured a boy wearing a Chicago Cubs hat. The artwork was changed in fear of copyright infringement and stickers were produced to cover the Cubs “C” logo with the Williams “W”.
Whirlwind was the first appearance of the 'hand on the button' on the backglass artwork, which became a recurring theme in Pat Lawlor games. Original rough sketches of the driver showed him giving a thumbs up, but Pat came up with the hand with a red button concept. Pat has never disclosed the symbolism behind the red button on his games.
White Water was designed by Dennis Nordman and is based on whitewater rafting, which is reflected in the games very fast gameplay and hilly ramps. The primary objective of the game is to move your raft down the river to Wet Willy's in order to get the Vacation Jackpot. Upon doing research for the initial design, the idea of incorporating Bigfoot was based on a legend where Bigfoot was fabled to appear at night and stealing rafter supplies. The likeness of Bigfoot in the game is modeled after the designer Dennis Nordman.
Who Dunnit was designed by both Dwight Sullivan and Barry Oursler in 1995. The game has a 1940s murder mystery theme, very similar to the boardgame “Clue”. The game features five different murder mysteries when the player reveals clues when the player sends ball to the elevator, phone, or slot machine on the playfield.
The game features real slot-machine reels under the playfield that run with three stepper motors, this was due to the fact Bally was manufacturing slot machines besides pinballs during this time. Voice-over artist Tim Kitzrow provided the voice of Detective Nick Spade.
The game features 'Midnight Madness' mode, which will suspend a player’s game at midnight and transforms the game play. In attract mode at the top of every hour, the game will chime like a grandfather clock and show the initials and score of the 'Midnight Madness" champion..
World Cup Soccer ’94 is based on the 15th FIFA World Cup, which was held in nine cities across the United States from 17 June to 17 July 1994. The game was designed by both John Popadiuk and Larry DeMar. The game features a Magna-Save, which magnetically holds from draining. This is located on the playfield above the left flipper and is activated by an extra button on left side of cabinet. The game also features a large, hemispherical soccer ball at the upper-right portion of the playfield which spins in both directions to alter the path of a ball striking it. The gameplay also features a cameo appearance by Raiden, a character from the Mortal Kombat fighting series.